Great climb event rules explenation

 Rules:


1. The use Tier Damage Legendary is banned

2. The Max total base damage allowed is 200!

3. You may use any captain

If you want to use a captain but its rank is to high there is the RESETRANK(captain name in caps) command you can type in the alliance tab


4. You run must be at least 10 waves above current best and no more than 100 runs above it

Current best will be announced by moderators in random intervals so you will never know wen it will be.

Any runs that do not fit within the range of the current best will not be valid


5. Runs can not be longer than 1 hour

6. To win your run must last until the end of the event!

7. Your ship must be able to break blocks

8. You can not start more than 15% of the way from current best!

Rule 7 and 8  are here to avoid people cheesing the event with skip wave ships that dont even shoot


9. Starting wave for the event is 3000

10. must post in #event-submissions as a thread following the next format: Great-Climb-[Your discord server username]

Anti-cheese system:


1. Posting within the last 24 hours of the event will apply a 24 hour wait penalty in wich anyone can beat u

2. If someone beats you in the penalty they have to wait 1 less total hour 23 in this case

this system is in place to avoid people posting last second and winning because of that

how it works:

if someone posts a valid run within 24 hours of the end of the event they will have to way 24 hours to be declared the winner during this time people can try to beat them even if the event ends

if someone beats them they will now have to wait 23 hours and if someone beats them they will have to wait 22 hours and so on until they have to wait 1 hour!

wen it reaches 1 hour next person to beat them will automatically win!


To avoid this my tip is to get the event to a spot where its hard to beat you.


Win conditions:

1. fastest time

2. furdest wave within the range

Speed will always win unless the buffer system is applied!

so basically how this works?


Player A: wave 3010 in 40 seconds

Player B: Wave 3100 in 10 minutes


Winner is Player A


Buffer system:


1. each wave above current best will add a 0.5 second buffer up to a 50 second buffer!

2. highest wave within the buffer wins!

Every wave you have above the current best will give you a 0.5 second buffer example

10 waves above current best = 5 second buffer and 100 waves above will give you a 50 second buffer


example:


Player A: Wave 3010 in 1 minute

PlayerB: Wave 3100 in 1 minute and 51 seconds

Player C: Wave 3040 in 1 minute and 20 seconds


Player C will win because of the 20 second buffer! that is applied since Player B didnt respect the 50 second buffer!


How to calculate Buffer between players:

Player 1 - Player 2 = player 2 

example

50 second buffer - 40 second buffer = 10 second buffer


so if 

player 1: wave 3100 in  50 seconds

player 2: wave 3090 in 41 seconds


player 1 wins


buf if


player 1: wave 3100 in  50 seconds

player 2: wave 3090 in 40 seconds


player 2 wins


Stale mate system:


1. its considered wen a run lasts 20 hours without beeing beaten

2. 10 wave minimum rule is ignored

3. buffer system is off

4. fastest time will win!

If the event reaches a point where it is impossible to progress only time will be considered


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